Sunday, 27 March 2016

AR Plugin for Unity: installation Wikitude AR Plugin

Your have two options for the part of the project, either create your own or host the augmented reality on an existing cross-platform app.
If you are going to create your own I recommend visual studio. You can download the program via https://www.visualstudio.com/post-download-vs?sku=community&clcid=0x409#

I have chosen to go with hosting the augmented reality on an existing program, I have chosen to go with Unity augmented reality using a free cross-platform Wikitude plugin.

Reason

I have chosen to use wikitude because it allows the user to host easy location-based augmented reality and its free, easy to use and relatively straightforward. You can download the full Wikitude augmented reality product which does not require any Unity work, however its gonna cost an arm and a legg (nearly 1400 euros)
if you want a pretty comprehensive list of possible AR products you could use to do the job, check out: http://augmera.com/?p=461

Installation

1. Download the plugin http://www.wikitude.com/download/#DownloadExtension
the download should take 8-10 minutes depending on your network.
2. After your download has begun, you will need to register an account with wikitude to get a free activation key, they key will be sent to the email you provide.
3. Open the file and extract its content and install the package. Rememeber where you saved the extracted file.
4. Open Unity and open a new project
5. Assets > Import package > custom packages
6. Browse to where you have saved the extracted file > Unity-Wikitude_1.2.1-1.1.0_2016_03_21_16_40_46 > packages > Wikitude
7. The file should start unpacking itself into Unity. A box should appear outlining all the wikitude elements. Click 'Import'.
8. Close Unity and restart your computer.
9. Open Unity and click on the wikitude folder within the Assets folder
10. To use the Wikitude Unity Plugin with a certain license key, paste your license key into the text field of the WikitudeCamera prefab.


Follow this post for full details: https://www.wikitude.com/external/doc/documentation/5.1/unity/clientrecognitionnative.html

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